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Home » Archives for June 2013  
 

Monthly Archives: June 2013

Microlite74 Optional Rule: Fighters (Almost) Always Damage Their Opponent

RetroRoleplaying Posted on June 29, 2013 by RandallApril 11, 2022

I occasionally see fans of current RPG design theory complain that characters should never really fail to hit (or truly fail at anything else)) as that means the character is basically “losing a turn” to ineffectiveness. As I’ve said before … Continue reading →

Posted in Ancient Posts | Tagged DnD, Lords and Wizards, Microlite74, musings, old school, Tyranny of Fun

Fixing D&D Spellcasters? I Just Don’t Get It

RetroRoleplaying Posted on June 13, 2013 by RandallApril 11, 2022

There’s a thread on ‘"Fixing" Vancian Casting‘ on RPGNet. While I’ve never had a real problem with Vancian casting (nor with using a decent spell point system in its place) in D&D, what I found confusing about the thread was … Continue reading →

Posted in Ancient Posts | Tagged musings, old school, Vancian Magic

Lords & Wizards Combat (To-Hit) Values

RetroRoleplaying Posted on June 4, 2013 by RandallApril 11, 2022

Regardless of how I decide to handle to hit rolls (to-hit tables, BAB, THAC0, etc. as discussed in this post yesterday) in Lords & Wizards, I know how I will be tying level to the to-hit hit. I’ll give these … Continue reading →

Posted in Ancient Posts | Tagged 0e, ADnD 1e, D20, DnD, Lords and Wizards, old school, THAC0, to-hit rolls

To THAC0 or Not To THAC0: To Hit Rolls in Lords & Wizards

RetroRoleplaying Posted on June 3, 2013 by RandallApril 11, 2022

I’ve always been in the middle of arguments about which combat systems are better: Descending AC or Ascending AC, To-hit Tables, THAC0 (To Hit AC 0), Base Attack Bonus, etc. I’ve used some version of just about all of these … Continue reading →

Posted in Ancient Posts | Tagged D20, DnD, Lords and Wizards, old school, THAC0, to-hit rolls

Received for Review: Cartooner RPG

RetroRoleplaying Posted on June 3, 2013 by RandallApril 11, 2022

Giovanni Micolucci saw my My RPG Sessions Do Not Generate Fiction post and send me a copy of the Cartooner RPG as an example of a game that does better at creating fiction. From first glance it looks like a … Continue reading →

Posted in Ancient Posts | Tagged musings, reviews, storygames

Lords & Wizards: Ready to Start Writing Initial Draft

RetroRoleplaying Posted on June 2, 2013 by RandallApril 11, 2022

With three sessions of Lords & Wizards based on Swords & Wizardry and Labyrinth Lord (instead of on ACKS), we are definitely back on track. My players are enjoying the campaign again and I’m not pulling my hair out dealing … Continue reading →

Posted in Ancient Posts | Tagged ADnD, DnD, free games, Lords and Wizards, old school

My RPG Sessions Do Not Generate Fiction

RetroRoleplaying Posted on June 2, 2013 by RandallApril 11, 2022

My RPG sessions do not generate fiction, at least not in any meaningful sense for the more common meanings of fiction. As I run sandbox campaigns, they don’t even play out pre-written stories as (railroaded) adventures. I mention this because … Continue reading →

Posted in Ancient Posts | Tagged DnD, fiction, musings, old school, rpgs

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