Home » Ancient Posts » Why D&D 5e is Not for Me    
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Dimaension X

I don't like paying $150 bucks for a system that I can emulate and house-rule from one of the many OSRs that I can download for free. And I much prefer M20 and the like – Rules-lite RULES! OSR forever!


@ Randall:

Huh. Hadn't had a chance to read this till now (5E is not a burning interest of mine either).

You point out some flaws to the advantage/disadantage mechanic that I hadn't considered (I've adopted it for one of my own game designs). I really appreciate that.

Your other "nitpicks" are also appreciated (for their info). Thanks!

Lauren Farrow

There's nothing like old school D&D. That's why there is the Three Castle's Award at NTRPG Con that focuses on old-school Dungeons & Dragons gaming (circa 70s and 80s).

Scott Anderson

Some of these issues are fixable within the system and some are more fixable by using a different system. I'm with you on this: I would play in a 5e game but I would no t want to run one.


The first one is a really good point that often gets overlooked today. But to me, rules systems are like the physics for the settings.

Mystara lost a lot when it was converted to AD&D 2e. While B/X and BECMI D&D is close to AD&D, it had just a lot of minor differences in rules that led to big consequences. Things like no half-elves. Or since potions of longevity didn't have a catch, you had literally 100s of really old magic-users

Chris Gonnerman

When early hints of 5E began to leak out of WoTC, several people said it looked a lot like my Basic Fantasy RPG. The final result? Eh, not so much…


"I received an email asking me why I was continuing to run TSR editions and retroclones instead of just using 5e."

Your reply contained considerably less profanity than mine would have. I admire your restraint.