The Microlite20 RPG Collection is a PDF compilation of Microlite20 based games. This collection is made available for free and is not to be sold. Each individual game is copyrighted separately, is based on the Open Game License (because the original, Microlite20, is OGL), and is available for free. Each game is a separate entity with its own copyright and license. The author of each individual game is solely responsible for his or his work. No editing of individual games has been done. The original 2010 edition was a single volume with around 600 pages. The 2012 edition is two volumes with a total of over 1300 pages.
In addition to the standard Microlite20 rules (and a large number of optional systems and expanded rules, The Microlite20 RPG Collection (2012 Edition) includes the following Microlite20-based role-playing games: Microlite20 House Rules, MicroFantasy, Alter Microlite20, Ultramicrolite20 Revised, Ultramicrolite20 Revised II, Nanolite20, Microlite20 Modern, M20 Modern: Expert, Microlite20 Modern-Day, M20 Hard Core Rules, Swords against Sorcery, M20 Heroic, Iron Heartbreakers, Microlite11, WildWalker’s M20 4e, Microlite20 Variant 4e, Microlite 4E, Micro Action Fantasy, MULRAH, Lite20, Mini20, Realms of Renown, Microlite74: Basic, Microlite74: Standard, Microlite74: Extended, Microlite74: Companion I, Microlite77, Microlite20 OSS, Advanced Microlite20 OSS, Argo, M20 Hyborian Age, Microlite Conan, Prehistoric Microlite20, Microlite20 Bronze Age, Microlite Dark Sun, Omerian Tales, Beacon, WarEngine RPG, Yamato M20, Challenges & Champions, Microlite20 Elf Lords, Microlite20 Resident Evil, Microlite20 Cthulthu, Microlite20 Vampires, Microlite20 2012, SpyLite, Giant Bug Invasion, Cyberpunk, SuperLite, Microlite20 Costumes, Tumbleweed, Gunsmoke & Goblins, Owl Hoot Trail, Microlite Storytelling, TileHack, Dragoons, ZombiePocalypse, Relics & Ruins, OmegaLite20, RABID, Microlite20 Vermin, Where No Man Has Gone Before, Galactic Methuselah, FrontierLite, M20 Star Wars, Microlite20 Star Wars, Scions of a Primordial Planet, Micro MechWarrior, Stargate 1895, Blaster D20 Microlite, Pendragon D20 Microlite, Diabolical D20 Microlite, PathfinderLite20, Microlite20 Golden Edition, DungeonFinder Player’s Guide, DungeonFinder GM’s Guide, DungeonFinder Book of Monsters, Grimm Lite.
Perhaps the best way to explain The Microlite20 RPG Collection is to include the Introduction to the 2012 edition:
What is Microlite20?
Do you remember when the gaming table was full of pizza and soda, not rulebooks, miniatures and dungeon tiles? Do you yearn for a role-playing game that doesn’t require weight training to carry all the books? Do you want to be able to hold all the rules in your head – or in your back pocket? And do you still want to use all those lovely monsters, adventures and game worlds too? So do we!! — Greywulf
Microlite20 is a minimalist role-playing game designed to be usable with the majority of the OGL/d20 supplements, rules and adventures with little or no advance preparation. The basic rules for character generation, combat, magic and level advancement take up a single sheet of paper, meaning it is perfect for introducing role-playing to new players, gaming oneshot adventures or tailoring into your own game system.
History of Microlite20
Microlite20 was designed by Robin V. Stacey (aka Greywulf) in 2006. The purpose of the rules were to strip the OGL/D20 system down to its bare minimum so that the world’s most popular fantasy system could be played quickly and without thousands of pages of rules, but still be usable with all the adventures, campaign settings, and supplements that had been published for the 3.x edition of the world’s most popular fantasy RPG. Amazing, one page of basic rules (coupled with the Fantasy SRD for spells and monsters) really did allow for fast-playing games with just about every adventure and supplement published for the 3.x edition.
Microlite20 was an immediate hit with players who liked the 3.x edition of the world’s most popular fantasy RPG but did not like the complex and time-consuming (both to GM for and to play out combats) beast it had become. Microlite20 was a rules-light way to play that brought fun back to many game tables.
The Microlite20 rules were entirely open game content. Only the names “Microlite20” and “Robin V. Stacey” were listed as product identity. Having the entire system open game content sparked a flurry of gamer creativity. Simple variant rules and basic expansions came first – for example, lists of limited spells and monsters so Microlite20 could be played without lugging the huge SRD around. However, customized rule sets and complete games based on Microlite20 soon followed. Many of these are collected in this book. That’s how a one page game grew to a 450 page book. In the spring of 2010, Robin sold the rights to Microlite20 to Seth Drebitko. Seth has big plans for the game but even without big plans, the Microlite20 community is still going strong, still producing new material and complete new games based on Microlite20.
What is in this book?
This book is a simple collection of Microlite20 PDFs combined into a single PDF file for easy downloading and printing. Most Microlite20 materials are published as individual PDF files. For the most part, this book is all these PDFs (and a few extras like this introductory material) combined into a single PDF with an open source program called PDFSAM. Some material that was never published in PDF forum has been converted from text and word files to PDF and included.
As one might expect, there isn’t a lot of organization. As 90% of the material was in fixed format PDF files, that’s unfortunate, but only expected. Your compiler has attempted to put the various PDFs into useful order in four sections, however.
The first section has only one set of rules: Microlite20 Purest Essence. This is Paul Lessack’s beautifully laid out version of Microlite20. It includes the basic rules and some of the expansions (e.g. equipment, spells and the full expert rules and the GM guide) included in the second section. Many people consider this best version of “core” Microlite20.
The second section includes the original Microlite20 rules, and many variant rules and expansions building upon the original rules.
The third – and largest – section includes many complete games based on Microlite20. Some of these games aren’t that different from the original, while others break quite a bit of new ground. Not all of these games are fantasy, you’ll find Microlite20 based science fiction games, espionage games, after the holocaust games, superhero games, and western games. Some games are quite short, others are fairly long and detailed. There’s even a game, Tilehack, that uses Scrabble tiles instead of dice.
The fourth has Microlite20 character sheets.
The fifth section, located in volume II, includes complete games with many pictures or background images. Two of these games try to add more information from the 3.x SRD to make more complete versions of Microlite20.
The Future of Microlite20
What does the future hold for Microlite20 gaming? I don’t know for sure, but I suspect there will be many more additional rules options and complete Microlite20-based games. Microlite20 is so easy to work with that just about any GM can rework the system to make it “just perfect” for his or her favorite setting or homebrew campaign. With luck, there will be future (and even larger) edition of The Microlite20 RPG Collection – perhaps one with a Microlite20-based game you designed. Until then, there are a lot of fun games to try in this volume. Happy gaming!
You can download the current (2012) edition of The Microlite20 RPG Collection here. The current edition is in two volumes. The first volume is approximately 23 megs and about 1080 pages. The second volume is approximately 30 megs and about 300 pages. Both volumes are available for download through Mediafire.
The previous edition (Spring 2010 Revised, about 20 megs and 600 pages) is remains available:
(Spring 2010 Revised)