Searchers of the Unknown Foreign Planets Edition
A two page Searchers of the Unknown variant that has a few extras: e.g. STUNT and INIT values, character traits and bonuses, and a slightly more complex advancement system.
Continue reading →A two page Searchers of the Unknown variant that has a few extras: e.g. STUNT and INIT values, character traits and bonuses, and a slightly more complex advancement system.
Continue reading →Another fantasy variant of SOTU.
Continue reading →This SOTU variant includes rules for hexcrawling. A mini adventure is also available.
Continue reading →This SOTU variant only uses 6-sided dice.
Continue reading →The PCs are Cybermorphs, giant bio-mechanical robots, exploring the ruins of a once mighty interstellar empire.
Continue reading →This game is based on Searchers of the Unknown. The root idea is, “What if the characters in D&D did not need more information than a monster’s stat block?” I enjoyed reading various interpretations, but I felt they clung too … Continue reading →
This is an eight page superhero variant of Searchers of the Unknown. Six and a half of those eight pages are descriptions of various superpowers.
Continue reading →A setting specific science fiction variant of Searchers of the Unknown. From the intro: Human colonists from a distant star discovered a large planet covered in dense nutrient-rich fluid with a thick exotic atmosphere and attempted to terra-form it using … Continue reading →
This is a supplement for the Swashbucklers of Mars variant adding “airships powered by the ‘eighth ray’ captured in special tanks aboard the ships.
Continue reading →A one page science fiction Searchers of the Unknown variant. From the intro: “PCs are either Earthlings stranded on Mars, or Martians themselves, who have banded together to survive and seek their destiny.”
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