Published by Wizards of the Coast.
Let’s cut to the chase: I don’t hate this module.
I do, however, hate the shift in adventure design — and Dungeons & Dragons itself — that it heralded. When it was released in 1984, Dragons of Despair was a revelation to me and, I suspect, many other gamers. We’d already seen glimpses of the coming paradigm shift in earlier work by Tracy Hickman, such as “The Desert of Desolation” series and, of course, Ravenloft, but neither of those precursors was as ambitious or as ultimately successful as was the Dragonlance series of modules.
Read the Full Retrospective/Review at Grognardia.