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Old School and OSR Tabletop RPGs

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Home » campaign design  
 

Tag Archives: campaign design

New Old School Sunday Game Campaign Coming Together

RetroRoleplaying Posted on July 17, 2017 by RandallApril 11, 2022

Yesterday was the first meeting of what will hopefully soon become my next Sunday Game. Six potential players and myself met over all-you-can-eat pizza to discuss campaign and rules ideas. After several hours (and a lot of pizza and soft … Continue reading →

Posted in Ancient Posts | Tagged campaign design, DnD, musings, old school

1975 Gygax Article on Dungeon Design in PDF Format (and Microlite81 Draft 0.30)

RetroRoleplaying Posted on July 20, 2013 by RandallApril 11, 2022

Gary Gygax contributed an article on setting up a D&D campaign to an issue of a fanzine called europa 6-8 in April 1975. Until today, I’ve only seen a very poor photocopy of this article — such a poor copy … Continue reading →

Posted in Ancient Posts | Tagged ACKS, B/X, campaign design, DnD, Gygax, Lords and Wizards, Microlite74, Microlite81, old school

There’s Only One Megadungeon

RetroRoleplaying Posted on December 12, 2012 by RandallApril 11, 2022

I discussion of megadungeons vs small dungeons on theRPGsite reminded me of how I handled dungeons in one campaign in the late 1970s. There was only one real dungeon in the world, all dungeons deserving of the name were magically … Continue reading →

Posted in Ancient Posts | Tagged campaign design, DnD, megadungeon, Microlite74, musings, Wilderlands campaign

You’d Better Watch Out: Santa Claus in My Campaigns 1976-2012

RetroRoleplaying Posted on November 27, 2012 by RandallApril 11, 2022

I was running a fairly large college game of D&D in 1976. December comes around and we get one last session in before finals and everyone heading home for the holidays. As the party returned from the dungeon, they noticed … Continue reading →

Posted in Ancient Posts | Tagged 0e, ADnD 1e, campaign design, musings, sandbox campaign, Santa Claus

Long Campaigns Don’t Have To Be Boring!

RetroRoleplaying Posted on October 30, 2012 by RandallApril 11, 2022

I’m occasionally asked how my campaigns can run for years with basically the same players playing week after week without everyone getting bored. I think there are a couple of major reasons why long campaigns have always worked for my … Continue reading →

Posted in Ancient Posts | Tagged campaign design, musings

Harry Potter Plus Dungeon Exploration

RetroRoleplaying Posted on July 23, 2009 by RandallApril 11, 2022

For those who don’t know this has been an annoying week. I received a relatively condescending email this weekend from a game publisher who shall remain nameless (but one who has nothing to do with the Old School Revival) telling … Continue reading →

Posted in Ancient Posts | Tagged campaign design, Harry Potter, musings

I Guess I’ve Never Been a “Conscientious” DM

RetroRoleplaying Posted on May 14, 2008 by RandallApril 11, 2022

I just read an article about D&D4’s treasure and economy over on the WOTC web site. Excerpts: Economy & Reward wherein I was told that “conscientious” GMs figure out how much treasure the characters in their game should get while … Continue reading →

Posted in Ancient Posts | Tagged campaign design, DnD, DnD 3e, DnD 4e, musings

Just a Fluke of Party Bad Luck

RetroRoleplaying Posted on March 23, 2008 by RandallApril 11, 2022

A post I made on Dragonsfoot (as an example of one of the things that happened in older versions of D&d that the rules of D&D 3+ seemed designed to prohibit) included an example of total party death from the … Continue reading →

Posted in Ancient Posts | Tagged campaign design, DnD, rpg style

Fantaseum #1 (Free PDF Magazine)

RetroRoleplaying Posted on February 25, 2008 by RandallApril 11, 2022

I’ve dropped by the Campaign Builder’s Guild a couple of times in the past and have always been impressed with the community there even if it was not quite my thing. When I dropped by this morning, I discovered that … Continue reading →

Posted in Ancient Posts | Tagged campaign design
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