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Microlite74, Microlite78, Microlite81 & Other Old School Tabletop Roleplaying Games

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Home→Tags playtest

Tag Archives: playtest

BX Advanced: A Draft Barbarian Class

RetroRoleplaying Posted on August 19, 2017 by randallsApril 15, 2020

One of the most requested classes so far for BX Advanced is the Barbarian. It’s not found in either Labyrinth Lord or its Advanced Edition Companion — probably because the original class from Unearth Arcana was a bit over-powered and … Continue reading →

Posted in Gates & Glamours | Tagged BX Advanced, character class, DnD, old school, playtest

What Has WOTC Learned from the D&D Next Public Playtest?

RetroRoleplaying Posted on August 19, 2013 by randallsAugust 19, 2013

In the latest edition of Legends & Lore, Mike Mearls talks about what WOTC learned from the public playtest of D&D Next. Here’s what Mearls said: So, what did we learn from the public playtest? In some cases you confirmed … Continue reading →

Posted in Gates & Glamours | Tagged DnD Next, GNS Theory, Microlite81, musings, playtest

Optional Weapon Mastery Rules for Microlite74 and Microlite81

RetroRoleplaying Posted on August 3, 2013 by randallsAugust 3, 2013

The Masters Set of the BECMI version of D&D added a set of Weapon Mastery rules that provided specific rules for each weapon for five levels of weapon mastery (none, basic, skilled, expert, master). Many people considered this overpowered, but … Continue reading →

Posted in Gates & Glamours | Tagged combat, DnD, Microlite74, Microlite81, playtest, Weapons

D&D 5e Playtest Issues: Hit Points & Healing

RetroRoleplaying Posted on July 2, 2012 by randallsJuly 2, 2012

The is the first post in a occasional series on the issues my group had with D&D Next (which I will call 5e as I think the D&D Next name is stupid). However, before I start a series on the … Continue reading →

Posted in Gates & Glamours | Tagged DnD 5e, DnD Next, musings, playtest

Monte Cook leaves WOTC/5e Public Playtest to start May 24th

RetroRoleplaying Posted on April 26, 2012 by randallsApril 26, 2012

Monte Cook has left WOTC. Posted on his Livejournal today (April 25th): Last week I decided that I would leave my contract position with Wizards of the Coast. I am no longer working on Dungeons & Dragons, although I may … Continue reading →

Posted in Gates & Glamours | Tagged DnD 5e, musings, playtest

Running Swords & Wizardry Mini-Campaign

RetroRoleplaying Posted on April 1, 2011 by randallsApril 1, 2011

We are suspending our long-running Wilderlands Microlite75 for a short mini-campaign set in the Hidden Valley. This will be a playtest for using the house rules incorporated into Microlite75 in Sword & Wizardry so I can write Swords & Wizardry … Continue reading →

Posted in Gates & Glamours | Tagged DnD, Hidden Valley, Microlite75, playtest, Swords and Wizardry

Advantages and Disadvantages in Microlite75?

RetroRoleplaying Posted on May 14, 2010 by randallsMay 14, 2010

The last session of my Wilderlands campaign was more a a design session than a game. As it was Mother’s Day weekend, two of the seven players could not make the game. This was not a disaster because we had … Continue reading →

Posted in Gates & Glamours | Tagged character optimization, Microlite75, old school, playtest

S&W Module Playtest Session: Epic Fail?

RetroRoleplaying Posted on August 19, 2009 by randallsAugust 19, 2009

I mentioned that I was having a playtest of a rough draft of a Swords & Wizardry module I’m writing in my Saturday post. Even though I only had two players, the session was enlightening. The bad news is that … Continue reading →

Posted in Gates & Glamours | Tagged musings, playtest, Swords and Wizardry
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